DIVE into Learning: Inclusive STEAM Education through Low-Cost Underwater Robots

Through marine exploration and robotics, students experience STEAM while developing creativity, collaboration, and problem-solving skills.

Project context & purpose​

DIVE into Learning is a three-year Erasmus+ cooperation project (Ref. 2025-1-ES01-KA220-SCH-000362891) that aims to transform STEAM education in multicultural secondary schools across Europe.

Today’s classrooms are increasingly diverse, with students coming from a wide range of cultural and educational backgrounds. The DIVE project supports teachers in creating inclusive, hands-on learning environments where all students can actively participate and succeed.

Using the construction of low-cost underwater robots as a central learning experience, the project promotes project-based STEAM learning that connects science, technology, engineering, arts, and mathematics with real-world challenges. Special attention is given to engaging refugee, migrant, and minority (RMM) students, helping ensure that STEAM learning is accessible and meaningful for everyone.

Promote inclusive STEAM education

in multicultural secondary school environments.

Support teachers

with innovative project-based learning approaches.

Develop accessible, low-cost robotics activities

to participate in STEM Subjects

Apply Inclusive and Culturally Responsive Teaching (CRT)

to strengthen teachers’ capacity for equitable education.

Connect STEAM learning

with environmental awareness and marine exploration.

Our learning approach

Learning through Underwater Robotics
Students engage in marine exploration and build low-cost underwater robots, connecting science, technology, engineering, arts, and mathematics through real-world challenges.
hands-on learning
It supports teachers in creating inclusive, hands-on STEAM learning environments where all students can actively participate and succeed.
STEAM integration
The project places special focus on refugee, migrant and minority students, ensuring STEAM learning is accessible and meaningful for everyone.

Project Phases

Research & Needs Analysis

The project begins with a comprehensive analysis of national STEM curricula and an exploration of the educational needs of refugee, migrant, and minority (RMM) students in partner countries. These findings inform the development of inclusive and relevant learning resources.

Curriculum & Inclusive Tools Development

Based on the research results, the consortium develops a project-based STEAM curriculum centred on building and exploring with low-cost underwater robots. This phase includes the creation of lesson plans, teaching resources, and inclusive teaching and assessment tools grounded in Culturally Responsive Teaching principles.

Teacher Training & Classroom Implementation

Teachers receive training and guidance to apply the DIVE methodology in their classrooms. The curriculum and tools are piloted in partner schools, enabling students to engage in hands-on STEAM learning through underwater robotics projects.

Evaluation, Dissemination & Community Building

The project results are evaluated and refined based on classroom experiences. Outcomes, resources, and best practices are shared with the wider educational community across Europe to support the adoption of inclusive STEAM approaches.

Follow the project progress

Stay updated with news, events, and project activities.

Our partnership:

A European Collaboration

DIVE into Learning is implemented by a consortium of educational institutions and organisations across Europe, working together to support innovation and inclusion in STEAM education.

Scroll to Top